Website powered by

Dream House

I started this project to create a fully realistic style-based 2.5-minute animation in Blender. Unfortunately, my low-end laptop couldn't handle the project. As a result, I could only complete a detailed scene of a house before pausing the project.
The scene's poly count grew to approx—2.5 million, mainly due to the inclusion of trees & vegetation. I was unable to do proper lighting. After optimizing the scene, the project still required around 6 hours to render a single frame using CPU-based rendering with minimal samples. I had to settle for taking screenshots of the viewport to showcase the scene.
I utilized textures and assets from Ambiantcg, Polyheaven, Blenderkit and the Megascan library.
House Concept From Bondok Max.

Viewport Result

Viewport Result

Screenshot_01

Screenshot_01

Screenshot_02

Screenshot_02

Viewport Render

Refrence : Bondok Max

Refrence : Bondok Max